182 lines
4.6 KiB
C++

/*
* Display.cpp
*
* Created on: Aug 12, 2023
* Author: Carst
*/
#include <stm32g0xx_ll_gpio.h>
#include "STM32G071KBT6.hpp"
#include "Display.hpp"
#define pulse_delay() for(uint32_t i = 0UL; i < 1UL; i++);
#define PIN_RS LL_GPIO_PIN_4
#define PIN_RW LL_GPIO_PIN_5
#define PIN_E LL_GPIO_PIN_6
#define PIN_BL LL_GPIO_PIN_7
namespace ElektronischeLast
{
void Display::init(void)
{
LL_GPIO_InitTypeDef init =
{
.Pin = LL_GPIO_PIN_0 | LL_GPIO_PIN_1 | LL_GPIO_PIN_2 | LL_GPIO_PIN_3 |
PIN_RS | PIN_RW | PIN_E | PIN_BL,
.Mode = LL_GPIO_MODE_OUTPUT,
.Speed = LL_GPIO_SPEED_FREQ_LOW,
.OutputType = LL_GPIO_OUTPUT_PUSHPULL,
.Pull = LL_GPIO_PULL_NO,
};
LL_GPIO_Init(GPIOB, &init);
this->pin_input = false;
this->set_backlight(true);
this->current_state = StateDelay;
this->next_state = StateInit01;
this->start_timer(15UL); // 15ms Startup Delay
}
void Display::run(void)
{
switch (this->current_state)
{
case StateIdle:
// do nothing;
break;
case StateDelay:
if(this->timer_elapsed())
{
this->current_state = this->next_state;
this->run();
}
break;
case StateWaitWhileBusy:
break;
case StateInit01:
write_command_8bit_4pin(0x30u);
this->start_timer(5UL); // 5ms Delay
this->next_state = StateInit02;
break;
case StateInit02:
write_command_8bit_4pin(0x30u);
this->start_timer(1UL); // 1ms Delay
this->next_state = StateInit03;
break;
case StateInit03:
write_command_8bit_4pin(0x30u);
this->start_timer(1UL); // 1ms Delay
this->next_state = StateInit04;
break;
case StateInit04:
// 4-bit mode
write_command_8bit_4pin(0x20u);
this->start_timer(1UL);
this->next_state = StateInit05;
break;
case StateInit05:
// 4-bit mode, 2 lines
write_command_4bit(0x28u);
this->start_timer(1UL);
this->next_state = StateInit06;
break;
case StateInit06:
// Display off
write_command_4bit(0x08u);
this->start_timer(1UL);
this->next_state = StateInit07;
break;
case StateInit07:
// Clear Display
write_command_4bit(0x01u);
this->start_timer(1UL);
this->next_state = StateInit08;
break;
case StateInit08:
// increment DDRAM
write_command_4bit(0x06u);
this->start_timer(1UL);
this->next_state = StateInit09;
break;
case StateInit09:
// return cursor home
write_command_4bit(0x02u);
this->start_timer(1UL);
this->next_state = StateInit10;
break;
case StateInit10:
// Display on, Cursor on, Blink on
write_command_4bit(0x0Fu);
this->start_timer(1UL);
this->next_state = StateIdle;
break;
default:
break;
}
}
void Display::set_backlight(bool on)
{
if(on)
{
LL_GPIO_SetOutputPin(GPIOB, PIN_BL);
}
else
{
LL_GPIO_ResetOutputPin(GPIOB, PIN_BL);
}
}
void Display::set_cursor(Line_t line, std::uint32_t position)
{
}
void Display::print(const char* const string)
{
}
bool Display::timer_elapsed(void)
{
return (this->timer < systick);
}
void Display::start_timer(std::uint32_t timeout)
{
this->timer = systick + 1U + timeout; // +1 damit auch mindestens 1ms vorbei geht.
this->current_state = StateDelay;
}
void Display::write_command_8bit_4pin(std::uint32_t data)
{
// RS=low, RW=low
LL_GPIO_ResetOutputPin(GPIOB, PIN_RS | PIN_RW | PIN_E);
std::uint32_t tmp = data >> 4U;
tmp |= ((~(data >> 4U) & 0xFU) << GPIO_BSRR_BR0_Pos);
LL_GPIO_SetOutputPin(GPIOB, tmp);
__NOP();
LL_GPIO_SetOutputPin(GPIOB, PIN_E);
pulse_delay();
LL_GPIO_ResetOutputPin(GPIOB, PIN_E);
}
void Display::write_command_4bit(std::uint32_t command)
{
// RS=low, RW=low
LL_GPIO_ResetOutputPin(GPIOB, PIN_RS | PIN_RW | PIN_E);
std::uint32_t tmp = command >> 4U;
tmp |= ((~(command >> 4U) & 0xFU) << GPIO_BSRR_BR0_Pos);
__NOP();
LL_GPIO_SetOutputPin(GPIOB, PIN_E);
pulse_delay();
LL_GPIO_ResetOutputPin(GPIOB, PIN_E);
tmp = command;
tmp |= ((~command & 0xFU) << GPIO_BSRR_BR0_Pos);
__NOP();
LL_GPIO_SetOutputPin(GPIOB, PIN_E);
pulse_delay();
LL_GPIO_ResetOutputPin(GPIOB, PIN_E);
}
}